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A free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application programming interfaces (APIs) and is released under a free and open-source software license. Graphics device drivers are written for specific hardware to work within a specific operating system ...
Windows Display Driver Model. Windows Display Driver Model ( WDDM, [1] initially LDDM as Longhorn Display Driver Model and then WVDDM in times of Windows Vista) is the graphic driver architecture for video card drivers running Microsoft Windows versions beginning with Windows Vista. [2]
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The Graphics Device Interface ( GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later Direct2D API. [citation needed] Windows apps use Windows API to interact with GDI, for such tasks as ...
UWP apps developed to work on smartphones, personal computers, video game consoles and HoloLens are called universal apps. This is accomplished by using the universal app API, first introduced in Windows 8.1 and Windows Phone 8.1. Visual Studio 2013 with Update 2 could be used to develop these apps. [23] [24] Windows 10 introduced Universal ...
The capability to use ANGLE in a Windows Store app was added in 2014. Microsoft contributed support for lower feature levels to the project. Supporting CoreWindow and SwapChainPanel in ANGLE's EGL allows applications to run on Windows 8.1, Windows Phone 8.1, and later. Level of OpenGL ES support via backing renderers
lwBT is an open source lightweight Bluetooth protocol stack for embedded systems by blue-machines. It acts as a network interface for the lwIP protocol stack. It supports some Bluetooth protocols and layers, such as the H4 and BCSP UART layers. Supported higher layers include: HCI, L2CAP, SDP, BNEP, RFCOMM and PPP .
Windows 10 is the final version of Windows that supports 32-bit processors ( IA-32 and ARMv7-based) and devices with BIOS firmware. Its successor, Windows 11, requires a device that uses UEFI firmware and a 64-bit processor in any supported architecture ( x86-64 for x86 and ARMv8 for ARM).